Roguelite Runs
Every run is a fresh maze. Procedurally built grids, permadeath, and a brand-new loadout each time you drop in.
Every run is a fresh maze. Procedurally built grids, permadeath, and a brand-new loadout each time you drop in.
Loot run-changing relics between rounds. Blob bombs, chain fuses, mega blasts, remote detonators. Stack them into a broken build.
Climb the Chain League. Nation heat-maps, seasons and deepest-run rankings.
Real-time 1v1. Out-blast your rival and dump bricks on their grid before the fuse burns out.
One bunny. Infinite blobs. A whole grid to blow. How deep can a single run go?